Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 31 days ago
16 / 4 / 13
K / D / A
74.4%
Kill participation
1,459
Damage / min
18,212g
480.7 gold / min
29
2 placed · 10 cleared
251
6.6 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBangha#TOP
Yone · Top
8 / 11 / 10
46.2% KP
36,146
21.6% share
16,728g
278 CS · 7.3/m
8114149#419
Qiyana · Jungle
8 / 6 / 15
59% KP
34,435
20.6% share
19,514g
291 CS · 7.7/m
2000y#JP1
LeBlanc · Mid
16 / 4 / 13
74.4% KP
55,271
33% share
18,212g
251 CS · 6.6/m
heoyonghan#JP1
Aphelios · ADC
3 / 10 / 9
30.8% KP
21,140
12.6% share
16,059g
281 CS · 7.4/m
iynsan#twtv
Fiora · Support
4 / 12 / 11
38.5% KP
20,514
12.2% share
11,415g
71 CS · 1.9/m
Red side
VictorysYuuus#JP1
Ambessa · Top
5 / 8 / 5
23.8% KP
23,929
16.8% share
15,903g
299 CS · 7.9/m
AOOOA#1111
Nidalee · Jungle
12 / 8 / 15
64.3% KP
29,688
20.9% share
17,356g
232 CS · 6.1/m
buchikorosu#123
Twisted Fate · Mid
7 / 7 / 12
45.2% KP
23,554
16.6% share
15,949g
236 CS · 6.2/m
Officialソナ男dism#2026
Zeri · ADC
14 / 10 / 19
78.6% KP
54,816
38.5% share
25,350g
351 CS · 9.3/m
Yasuri#JP1
Yuumi · Support
4 / 6 / 31
83.3% KP
10,262
7.2% share
12,680g
16 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
