Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 30 days ago
4 / 11 / 6
K / D / A
41.7%
Kill participation
997.7
Damage / min
10,751g
371.2 gold / min
12
9 placed · 1 cleared
236
8.1 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatブラキオサウルス#dino
Singed · Top
6 / 11 / 4
41.7% KP
27,436
25.2% share
12,975g
234 CS · 8.1/m
Yuntaso#KEKW
Graves · Jungle
10 / 10 / 8
75% KP
27,326
25.1% share
14,695g
171 CS · 5.9/m
2000y#JP1
Xerath · Mid
4 / 11 / 6
41.7% KP
28,901
26.5% share
10,751g
236 CS · 8.1/m
蒙古タンメン#NKMT
Tahm Kench · ADC
3 / 10 / 4
29.2% KP
16,033
14.7% share
9,603g
167 CS · 5.8/m
Six Feet Under#V I
Alistar · Support
1 / 10 / 8
37.5% KP
9,310
8.5% share
7,401g
35 CS · 1.2/m
Red side
Victoryヘルガー#ポケモン
Shen · Top
10 / 4 / 11
41.2% KP
30,051
18.1% share
13,598g
225 CS · 7.8/m
ewhfjbnwehjbhewf#ewfff
Rek'Sai · Jungle
12 / 5 / 15
52.9% KP
28,343
17% share
15,478g
209 CS · 7.2/m
Bishop#happy
Hwei · Mid
12 / 3 / 10
43.1% KP
39,571
23.8% share
14,115g
217 CS · 7.5/m
ラキピー#だっぴ
Zeri · ADC
4 / 5 / 17
41.2% KP
37,761
22.7% share
15,850g
233 CS · 8/m
想上千分#0731
Pantheon · Support
13 / 7 / 11
47.1% KP
30,624
18.4% share
12,602g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
