Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Defeat
Ranked Solo/Duo · 30 days ago
9 / 7 / 10
K / D / A
63.3%
Kill participation
1,060.1
Damage / min
13,864g
409.2 gold / min
32
6 placed · 6 cleared
219
6.5 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory想上千分#0731
Yone · Top
8 / 12 / 4
32.4% KP
31,090
19.3% share
14,039g
241 CS · 7.1/m
ラキピー#だっぴ
Cho'Gath · Jungle
12 / 1 / 15
73% KP
43,679
27.1% share
18,296g
260 CS · 7.7/m
你怎么还不开心了#みずがめ
Galio · Mid
2 / 7 / 10
32.4% KP
18,029
11.2% share
11,748g
195 CS · 5.8/m
くむお#JP1
Ashe · ADC
9 / 5 / 9
48.6% KP
31,011
19.3% share
17,495g
299 CS · 8.8/m
buchikorosu#123
Xerath · Support
6 / 5 / 13
51.4% KP
37,274
23.1% share
12,643g
69 CS · 2/m
Red side
Defeat2000y#JP1
Vex · Top
9 / 7 / 10
63.3% KP
35,919
27% share
13,864g
219 CS · 6.5/m
ご注文はゼドですか#ポポロン
Lee Sin · Jungle
9 / 8 / 12
70% KP
32,707
24.5% share
15,138g
224 CS · 6.6/m
Bangha#TOP
Aatrox · Mid
5 / 5 / 8
43.3% KP
19,906
14.9% share
14,720g
306 CS · 9/m
Chitannda eru#JP1
Aphelios · ADC
4 / 9 / 5
30% KP
31,082
23.3% share
14,582g
279 CS · 8.2/m
주 진#JP2
Senna · Support
3 / 8 / 16
63.3% KP
13,647
10.2% share
10,579g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
