Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Defeat
Ranked Solo/Duo · 30 days ago
7 / 7 / 6
K / D / A
54.2%
Kill participation
1,209.5
Damage / min
13,485g
409 gold / min
18
4 placed · 3 cleared
234
7.1 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory蟹ときどき憂鬱#9291
Dr. Mundo · Top
6 / 6 / 7
33.3% KP
39,858
29% share
12,394g
213 CS · 6.5/m
RCK Kangkuk#1122
Nidalee · Jungle
8 / 4 / 13
53.8% KP
33,602
24.4% share
15,833g
267 CS · 8.1/m
BuMohameD#0000
Galio · Mid
3 / 2 / 19
56.4% KP
13,350
9.7% share
12,320g
219 CS · 6.6/m
本 懐#j p
Kai'Sa · ADC
15 / 5 / 11
66.7% KP
34,850
25.3% share
20,567g
293 CS · 8.9/m
sirotan fan#7044
Pyke · Support
7 / 7 / 14
53.8% KP
15,878
11.5% share
11,530g
63 CS · 1.9/m
Red side
Defeat骨痛クラッシャー#JP1
Nasus · Top
7 / 7 / 9
66.7% KP
68,579
38.6% share
16,454g
266 CS · 8.1/m
はにゃ#que
Jax · Jungle
5 / 7 / 6
45.8% KP
17,071
9.6% share
13,652g
200 CS · 6.1/m
2000y#JP1
Vex · Mid
7 / 7 / 6
54.2% KP
39,873
22.5% share
13,485g
234 CS · 7.1/m
他責思考他力本願責任転嫁一攫千金#他力本願
Ziggs · ADC
3 / 6 / 9
50% KP
36,268
20.4% share
13,061g
240 CS · 7.3/m
Free HK#JP1
Elise · Support
2 / 12 / 11
54.2% KP
15,744
8.9% share
9,401g
42 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
