Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Defeat
Ranked Solo/Duo · 30 days ago
1 / 10 / 5
K / D / A
31.6%
Kill participation
663.3
Damage / min
7,601g
282.9 gold / min
60
30 placed · 5 cleared
36
1.3 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory黒神話の吗喽#均衡猴
Shen · Top
4 / 5 / 15
43.2% KP
19,033
14.5% share
11,486g
195 CS · 7.3/m
senzawa#JP1
Karthus · Jungle
14 / 4 / 16
68.2% KP
41,636
31.7% share
15,899g
248 CS · 9.2/m
焼きそばパンMID#2K1M
Ekko · Mid
14 / 1 / 13
61.4% KP
39,671
30.2% share
13,375g
178 CS · 6.6/m
acianxianz7#1837
Jhin · ADC
10 / 3 / 15
56.8% KP
26,030
19.8% share
14,010g
198 CS · 7.4/m
Unholytruth#91111
Zilean · Support
2 / 6 / 28
68.2% KP
5,009
3.8% share
8,898g
30 CS · 1.1/m
Red side
Defeatうっしぃ#JP1
Renekton · Top
2 / 10 / 5
36.8% KP
15,598
18.4% share
10,629g
236 CS · 8.8/m
TAEKWONUDYR#UDYR
Udyr · Jungle
3 / 6 / 1
21.1% KP
7,056
8.3% share
9,511g
178 CS · 6.6/m
Bishop#happy
Locke · Mid
9 / 8 / 0
47.4% KP
19,308
22.8% share
11,109g
155 CS · 5.8/m
a101385#856
Zeri · ADC
4 / 10 / 3
36.8% KP
24,899
29.4% share
13,109g
223 CS · 8.3/m
2000y#JP1
Vex · Support
1 / 10 / 5
31.6% KP
17,821
21% share
7,601g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
