Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 30 days ago
9 / 5 / 8
K / D / A
53.1%
Kill participation
1,371.8
Damage / min
16,178g
518 gold / min
28
9 placed · 3 cleared
294
9.4 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatsYuuus#JP1
Sion · Top
4 / 6 / 6
38.5% KP
14,052
15.3% share
12,119g
223 CS · 7.1/m
abzxcasas#2302
Sylas · Jungle
8 / 6 / 10
69.2% KP
26,726
29.2% share
14,493g
182 CS · 5.8/m
Unholytruth#91111
Ekko · Mid
8 / 5 / 4
46.2% KP
21,613
23.6% share
14,678g
282 CS · 9/m
悪 魔#わたしの
Jhin · ADC
4 / 7 / 8
46.2% KP
17,972
19.6% share
13,808g
251 CS · 8/m
てぃんとん#1017
Leona · Support
2 / 8 / 17
73.1% KP
11,200
12.2% share
9,049g
34 CS · 1.1/m
Red side
Victory2000y#JP1
Yone · Top
9 / 5 / 8
53.1% KP
42,846
27.3% share
16,178g
294 CS · 9.4/m
Kreative#yuumi
Fizz · Jungle
4 / 7 / 11
46.9% KP
24,999
15.9% share
12,768g
218 CS · 7/m
Jungle Slave#4444
Zed · Mid
6 / 5 / 10
50% KP
35,124
22.4% share
16,766g
273 CS · 8.7/m
神州大日本帝国皇帝高一早苗#統一教会神
Kai'Sa · ADC
12 / 2 / 10
68.8% KP
44,132
28.1% share
19,804g
277 CS · 8.9/m
Father of monkey#0000
Blitzcrank · Support
1 / 7 / 19
62.5% KP
9,878
6.3% share
9,766g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
