Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 30 days ago
7 / 5 / 13
K / D / A
69%
Kill participation
1,179.1
Damage / min
14,599g
363.6 gold / min
22
11 placed · 1 cleared
248
6.2 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
4
Dragons
2
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat大小姐驾到#Molly
Jayce · Top
15 / 2 / 5
71.4% KP
69,923
45.6% share
20,452g
353 CS · 8.8/m
TAEKWONUDYR#UDYR
Udyr · Jungle
7 / 6 / 12
67.9% KP
25,509
16.6% share
16,278g
263 CS · 6.6/m
notoriousReform#JP1
Morgana · Mid
4 / 10 / 9
46.4% KP
19,822
12.9% share
14,723g
260 CS · 6.5/m
Osh#61051
Yunara · ADC
2 / 7 / 6
28.6% KP
34,480
22.5% share
17,753g
360 CS · 9/m
Yuusha yamemasu#444
Milio · Support
0 / 4 / 8
28.6% KP
3,714
2.4% share
9,204g
20 CS · 0.5/m
Red side
Victory兎 角#Noir
K'Sante · Top
1 / 11 / 4
17.2% KP
14,873
10.1% share
13,345g
292 CS · 7.3/m
ブチ切れろ タリラリ調#yndr
Ekko · Jungle
3 / 9 / 11
48.3% KP
17,252
11.7% share
15,210g
265 CS · 6.6/m
2000y#JP1
Xerath · Mid
7 / 5 / 13
69% KP
47,340
32% share
14,599g
248 CS · 6.2/m
heoyonghan#JP1
Aphelios · ADC
18 / 1 / 5
79.3% KP
63,551
43% share
27,465g
416 CS · 10.4/m
with you#JP2
Lulu · Support
0 / 2 / 22
75.9% KP
4,713
3.2% share
11,103g
40 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
