Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Defeat
Ranked Solo/Duo · 30 days ago
5 / 9 / 5
K / D / A
47.6%
Kill participation
759.5
Damage / min
11,235g
424.2 gold / min
15
6 placed · 0 cleared
172
6.5 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryコンパス#100
Ambessa · Top
5 / 4 / 8
31.7% KP
9,815
9.3% share
10,458g
156 CS · 5.9/m
SnipesIII#JP1
Nocturne · Jungle
10 / 4 / 10
48.8% KP
21,710
20.6% share
13,335g
206 CS · 7.8/m
恨意滔天#ice
Lissandra · Mid
6 / 1 / 10
39% KP
22,393
21.3% share
11,677g
210 CS · 7.9/m
卯ノ花烈#初代剣八
Karthus · ADC
16 / 9 / 14
73.2% KP
42,605
40.5% share
17,664g
254 CS · 9.6/m
notoriousReform#JP1
Nautilus · Support
4 / 3 / 25
70.7% KP
8,730
8.3% share
9,732g
36 CS · 1.4/m
Red side
Defeat2000y#JP1
Vex · Top
5 / 9 / 5
47.6% KP
20,114
22.7% share
11,235g
172 CS · 6.5/m
とうわ#CN1
Qiyana · Jungle
5 / 7 / 7
57.1% KP
17,015
19.2% share
11,674g
197 CS · 7.4/m
ちゃんもつ#JP1
Udyr · Mid
0 / 6 / 6
28.6% KP
6,959
7.8% share
7,458g
157 CS · 5.9/m
ゴグマ#JP2
Sivir · ADC
6 / 10 / 8
66.7% KP
22,409
25.2% share
14,059g
221 CS · 8.3/m
グレイラースZ#JP1
Shaco · Support
5 / 9 / 9
66.7% KP
22,274
25.1% share
9,492g
36 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
