Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Defeat
Ranked Solo/Duo · 30 days ago
9 / 8 / 10
K / D / A
61.3%
Kill participation
1,236.6
Damage / min
11,047g
439.8 gold / min
17
3 placed · 4 cleared
133
5.3 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryブラキオサウルス#dino
Singed · Top
5 / 4 / 16
58.3% KP
15,793
18.2% share
13,629g
243 CS · 9.7/m
Unholytruth#91111
Master Yi · Jungle
17 / 7 / 5
61.1% KP
26,000
30% share
16,032g
157 CS · 6.3/m
Bishop#happy
Akali · Mid
7 / 6 / 4
30.6% KP
20,731
23.9% share
9,663g
136 CS · 5.4/m
محمد#9904
Kai'Sa · ADC
6 / 6 / 7
36.1% KP
18,382
21.2% share
12,991g
190 CS · 7.6/m
Meraka#637
Alistar · Support
1 / 8 / 16
47.2% KP
5,847
6.7% share
7,917g
25 CS · 1/m
Red side
DefeatYauhc#YHC
Rumble · Top
2 / 6 / 3
16.1% KP
10,298
11.7% share
8,751g
192 CS · 7.6/m
142857#KR9
Nocturne · Jungle
8 / 5 / 10
58.1% KP
14,497
16.4% share
12,352g
172 CS · 6.8/m
2000y#JP1
Vex · Mid
9 / 8 / 10
61.3% KP
31,060
35.2% share
11,047g
133 CS · 5.3/m
vinaka#009
Yunara · ADC
8 / 9 / 6
45.2% KP
23,815
27% share
13,515g
214 CS · 8.5/m
notoriousReform#JP1
Thresh · Support
4 / 8 / 13
54.8% KP
8,530
9.7% share
8,754g
41 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
