Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 29 days ago
3 / 6 / 7
K / D / A
35.7%
Kill participation
842.9
Damage / min
10,285g
416.4 gold / min
10
6 placed · 0 cleared
175
7.1 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryかなう#burin
Shen · Top
8 / 4 / 7
53.6% KP
25,196
26.4% share
12,274g
171 CS · 6.9/m
senzawa#JP1
Bel'Veth · Jungle
15 / 1 / 5
71.4% KP
29,815
31.2% share
15,898g
232 CS · 9.4/m
2000y#JP1
Xerath · Mid
3 / 6 / 7
35.7% KP
20,819
21.8% share
10,285g
175 CS · 7.1/m
F r a m e d#8602
Aurelion Sol · ADC
2 / 3 / 6
28.6% KP
11,913
12.5% share
10,290g
203 CS · 8.2/m
BTS JHIN#JP4
Jhin · Support
0 / 7 / 10
35.7% KP
7,755
8.1% share
7,393g
36 CS · 1.5/m
Red side
DefeatV1 Mirei#v66
K'Sante · Top
3 / 8 / 1
19% KP
17,663
24.4% share
8,802g
171 CS · 6.9/m
なお美信者#0808
Aatrox · Jungle
5 / 4 / 5
47.6% KP
15,444
21.3% share
10,467g
185 CS · 7.5/m
Bishop#happy
Locke · Mid
6 / 8 / 5
52.4% KP
18,999
26.2% share
9,500g
142 CS · 5.7/m
くむお#JP1
Kai'Sa · ADC
5 / 3 / 1
28.6% KP
15,454
21.3% share
10,768g
216 CS · 8.7/m
Recap#125
Blitzcrank · Support
2 / 6 / 8
47.6% KP
4,909
6.8% share
6,722g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
