Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Victory
Ranked Solo/Duo · 29 days ago
14 / 9 / 15
K / D / A
49.2%
Kill participation
1,127.2
Damage / min
15,483g
373.8 gold / min
27
3 placed · 8 cleared
215
5.2 CS / min
Objective control
2
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatV1 Mirei#v66
Olaf · Top
11 / 15 / 16
62.8% KP
56,280
28.1% share
18,656g
248 CS · 6/m
BLG Xun#비가 와요
Nidalee · Jungle
8 / 11 / 18
60.5% KP
36,675
18.3% share
17,504g
273 CS · 6.6/m
たけのこの里#1981
LeBlanc · Mid
6 / 10 / 16
51.2% KP
26,122
13.1% share
15,553g
268 CS · 6.5/m
くむお#JP1
Jinx · ADC
17 / 12 / 14
72.1% KP
72,970
36.5% share
28,043g
340 CS · 8.2/m
大小姐驾到#Molly
Lulu · Support
1 / 11 / 25
60.5% KP
7,905
4% share
11,443g
28 CS · 0.7/m
Red side
Victoryかなう#burin
Shen · Top
10 / 10 / 24
57.6% KP
37,558
17.8% share
18,458g
279 CS · 6.7/m
vp14K0la5z#8303
Talon · Jungle
18 / 7 / 15
55.9% KP
61,115
29% share
24,638g
285 CS · 6.9/m
2000y#JP1
Vex · Mid
14 / 9 / 15
49.2% KP
46,686
22.1% share
15,483g
215 CS · 5.2/m
Yasuri#JP1
Brand · ADC
13 / 7 / 17
50.8% KP
52,015
24.6% share
20,420g
267 CS · 6.4/m
ぶーーん#buta
Bard · Support
4 / 11 / 28
54.2% KP
13,729
6.5% share
13,322g
36 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
