Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 29 days ago
6 / 3 / 6
K / D / A
38.7%
Kill participation
944.5
Damage / min
11,121g
497.6 gold / min
18
7 placed · 6 cleared
181
8.1 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryメンヘラ病み系ラーメン家系#529
Jayce · Top
1 / 2 / 4
16.1% KP
11,237
14.7% share
8,875g
223 CS · 10/m
Ibukimum#JP1
Bel'Veth · Jungle
10 / 2 / 7
54.8% KP
11,561
15.1% share
12,001g
153 CS · 6.8/m
芸術は爆発だ#アート
Twisted Fate · Mid
4 / 4 / 14
58.1% KP
17,996
23.6% share
10,217g
155 CS · 6.9/m
2000y#JP1
Xerath · ADC
6 / 3 / 6
38.7% KP
21,110
27.7% share
11,121g
181 CS · 8.1/m
seiji1#3886
Senna · Support
10 / 3 / 12
71% KP
14,408
18.9% share
10,488g
19 CS · 0.9/m
Red side
Defeatケンシ#JP001
Darius · Top
4 / 1 / 0
28.6% KP
8,169
13.2% share
8,759g
214 CS · 9.6/m
BLG Xun#비가 와요
Taliyah · Jungle
4 / 8 / 3
50% KP
16,425
26.5% share
11,579g
192 CS · 8.6/m
Ninja of Ninjas#JP1
Yone · Mid
1 / 10 / 6
50% KP
12,091
19.5% share
7,751g
133 CS · 6/m
Rid#nid
Ziggs · ADC
2 / 7 / 4
42.9% KP
12,998
21% share
8,545g
169 CS · 7.6/m
Free HK#JP1
Ezreal · Support
3 / 5 / 4
50% KP
12,314
19.9% share
7,689g
55 CS · 2.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
