Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 28 days ago
8 / 5 / 6
K / D / A
77.8%
Kill participation
1,485.8
Damage / min
13,853g
456.2 gold / min
14
9 placed · 1 cleared
266
8.8 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory神龍在此#秋小刃
Shen · Top
3 / 4 / 11
46.7% KP
12,729
10.4% share
9,221g
136 CS · 4.5/m
貯金大変#gimu
Taliyah · Jungle
3 / 2 / 13
53.3% KP
24,541
20% share
14,060g
281 CS · 9.3/m
北朝鮮#NK072
Udyr · Mid
7 / 7 / 12
63.3% KP
23,817
19.4% share
14,234g
214 CS · 7/m
清風様#VNadc
Yunara · ADC
15 / 1 / 6
70% KP
42,624
34.7% share
19,780g
328 CS · 10.8/m
ぐ い#JP1
Zyra · Support
2 / 4 / 18
66.7% KP
19,056
15.5% share
10,429g
23 CS · 0.8/m
Red side
DefeatLiteral#4090
Urgot · Top
5 / 6 / 1
33.3% KP
21,482
22% share
11,381g
217 CS · 7.1/m
虫ハンター#EZPZ
Cho'Gath · Jungle
2 / 5 / 1
16.7% KP
8,405
8.6% share
11,002g
243 CS · 8/m
2000y#JP1
Xerath · Mid
8 / 5 / 6
77.8% KP
45,119
46.1% share
13,853g
266 CS · 8.8/m
1212121#JP2
Lucian · ADC
2 / 4 / 4
33.3% KP
19,329
19.8% share
11,597g
245 CS · 8.1/m
IKE#1006
Thresh · Support
1 / 10 / 4
27.8% KP
3,518
3.6% share
6,966g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
