Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 28 days ago
8 / 2 / 5
K / D / A
54.2%
Kill participation
1,016.8
Damage / min
12,509g
440.5 gold / min
19
9 placed · 2 cleared
216
7.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWonderWall#0812
Camille · Top
3 / 6 / 5
61.5% KP
28,895
30.8% share
12,165g
227 CS · 8/m
ちいかわ#9211
Jayce · Jungle
6 / 6 / 2
61.5% KP
24,464
26.1% share
12,939g
206 CS · 7.3/m
GGarizz#ゴリラ
Taliyah · Mid
0 / 3 / 4
30.8% KP
15,429
16.4% share
8,758g
219 CS · 7.7/m
minaponzu#JP1
Aphelios · ADC
2 / 4 / 1
23.1% KP
14,340
15.3% share
13,186g
245 CS · 8.6/m
Enty#ENTP1
Elise · Support
2 / 5 / 2
30.8% KP
10,783
11.5% share
6,968g
28 CS · 1/m
Red side
Victory風のような男#JP1
Dr. Mundo · Top
1 / 6 / 6
29.2% KP
19,399
19.1% share
9,930g
223 CS · 7.9/m
RCK Kangkuk#1122
Kindred · Jungle
8 / 2 / 7
62.5% KP
25,113
24.8% share
14,408g
243 CS · 8.6/m
2000y#JP1
Xerath · Mid
8 / 2 / 5
54.2% KP
28,876
28.5% share
12,509g
216 CS · 7.6/m
주 진#JP2
Kai'Sa · ADC
7 / 2 / 6
54.2% KP
25,168
24.8% share
16,625g
272 CS · 9.6/m
mefyideru#JP1
Alistar · Support
0 / 1 / 11
45.8% KP
2,844
2.8% share
7,672g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
