Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 28 days ago
7 / 11 / 2
K / D / A
45%
Kill participation
899.3
Damage / min
10,454g
360.5 gold / min
9
4 placed · 1 cleared
194
6.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat蟹ときどき憂鬱#9291
Gwen · Top
6 / 6 / 5
55% KP
32,818
29.7% share
14,789g
212 CS · 7.3/m
鉄砲玉#JP1
Lee Sin · Jungle
3 / 6 / 11
70% KP
14,230
12.9% share
10,332g
153 CS · 5.3/m
2000y#JP1
Yone · Mid
7 / 11 / 2
45% KP
26,080
23.6% share
10,454g
194 CS · 6.7/m
Yua#zzZZ
Viktor · ADC
3 / 9 / 6
45% KP
31,511
28.5% share
12,467g
206 CS · 7.1/m
mefyideru#JP1
Alistar · Support
1 / 9 / 10
55% KP
5,924
5.4% share
7,720g
26 CS · 0.9/m
Red side
VictoryWonderWall#0812
Camille · Top
7 / 5 / 18
61% KP
28,594
20.9% share
12,637g
210 CS · 7.2/m
エビルリフト#JP1
Cho'Gath · Jungle
15 / 4 / 14
70.7% KP
25,884
18.9% share
14,419g
188 CS · 6.5/m
Kreative#yuumi
Twisted Fate · Mid
3 / 6 / 25
68.3% KP
22,005
16.1% share
11,477g
174 CS · 6/m
ルーンファクトリーが大好きだ#YRA
Yunara · ADC
11 / 3 / 12
56.1% KP
38,049
27.8% share
18,615g
302 CS · 10.4/m
最后一次恶鬼缠身#1002
Lux · Support
5 / 2 / 31
87.8% KP
22,485
16.4% share
10,806g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
