Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Defeat
Ranked Solo/Duo · 28 days ago
5 / 4 / 3
K / D / A
57.1%
Kill participation
1,063
Damage / min
12,941g
432.6 gold / min
22
4 placed · 5 cleared
281
9.4 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryホイップイソギンチャク#狂信者
Illaoi · Top
9 / 4 / 4
59.1% KP
40,533
37.5% share
15,738g
251 CS · 8.4/m
vp14K0la5z#8303
Talon · Jungle
8 / 4 / 8
72.7% KP
20,927
19.4% share
16,733g
290 CS · 9.7/m
YonYon#RoRo
Kassadin · Mid
4 / 1 / 6
45.5% KP
14,460
13.4% share
11,788g
252 CS · 8.4/m
주 진#JP2
Ziggs · ADC
1 / 3 / 8
40.9% KP
28,707
26.6% share
14,869g
270 CS · 9/m
Bzz Bzz#AUS
Alistar · Support
0 / 2 / 11
50% KP
3,347
3.1% share
8,105g
23 CS · 0.8/m
Red side
Defeat通常攻撃依存症#右クリック
Warwick · Top
3 / 7 / 3
42.9% KP
14,864
19.3% share
9,821g
199 CS · 6.7/m
MGTnGKI#yyds
Sejuani · Jungle
2 / 3 / 6
57.1% KP
15,216
19.8% share
10,448g
188 CS · 6.3/m
2000y#JP1
Corki · Mid
5 / 4 / 3
57.1% KP
31,800
41.3% share
12,941g
281 CS · 9.4/m
minaponzu#JP1
Jinx · ADC
3 / 6 / 0
21.4% KP
11,356
14.7% share
12,729g
270 CS · 9/m
okudo#6516
Rakan · Support
1 / 2 / 6
50% KP
3,781
4.9% share
7,094g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
