Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Ranked Solo/Duo · 28 days ago
3 / 3 / 10
K / D / A
44.8%
Kill participation
762.5
Damage / min
11,149g
426.9 gold / min
16
5 placed · 1 cleared
185
7.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatちょっと待ってくださいよ#JP2
Garen · Top
0 / 9 / 3
20% KP
16,412
19.1% share
7,701g
178 CS · 6.8/m
死 兵#JP04
Bel'Veth · Jungle
3 / 6 / 4
46.7% KP
10,285
12% share
8,253g
131 CS · 5/m
Raharl#JP1
Syndra · Mid
5 / 3 / 2
46.7% KP
22,783
26.5% share
10,738g
255 CS · 9.8/m
Yua#zzZZ
Viktor · ADC
6 / 4 / 1
46.7% KP
24,618
28.6% share
12,745g
202 CS · 7.7/m
ふらうぃー ラブラブ南海大作戦#ぺぐどぅん
Aatrox · Support
1 / 7 / 9
66.7% KP
11,906
13.8% share
6,885g
26 CS · 1/m
Red side
VictoryBangha#TOP
Zaahen · Top
10 / 1 / 3
44.8% KP
28,553
34.6% share
13,464g
239 CS · 9.2/m
コーラが好き#6688
Fiddlesticks · Jungle
2 / 1 / 11
44.8% KP
8,490
10.3% share
11,215g
240 CS · 9.2/m
恨意滔天#ice
Kled · Mid
12 / 3 / 5
58.6% KP
18,817
22.8% share
13,741g
197 CS · 7.5/m
2000y#JP1
LeBlanc · ADC
3 / 3 / 10
44.8% KP
19,915
24.2% share
11,149g
185 CS · 7.1/m
虫ハンター#EZPZ
Swain · Support
2 / 7 / 9
37.9% KP
6,637
8.1% share
7,766g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
