Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 27 days ago
7 / 8 / 3
K / D / A
62.5%
Kill participation
760.1
Damage / min
10,958g
467.3 gold / min
7
6 placed · 0 cleared
204
8.7 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymotetai#4977
Aatrox · Top
2 / 2 / 2
12.9% KP
6,730
8.8% share
8,988g
161 CS · 6.9/m
Xk4shiXblossom#4996
Lillia · Jungle
8 / 0 / 6
45.2% KP
17,429
22.8% share
11,953g
193 CS · 8.2/m
ご注文はゼドですか#ポポロン
Akali · Mid
13 / 5 / 2
48.4% KP
27,094
35.4% share
14,146g
208 CS · 8.9/m
namazun#JP1
Jinx · ADC
7 / 3 / 8
48.4% KP
19,956
26.1% share
12,685g
227 CS · 9.7/m
ChristopherPauls#1127
Rell · Support
1 / 6 / 15
51.6% KP
5,322
7% share
7,512g
17 CS · 0.7/m
Red side
Defeatdaze#DSM2
Jayce · Top
4 / 4 / 1
31.3% KP
15,109
28.5% share
8,894g
187 CS · 8/m
くもまん#9143
Udyr · Jungle
0 / 6 / 3
18.8% KP
4,377
8.3% share
8,001g
176 CS · 7.5/m
2000y#JP1
Xerath · Mid
7 / 8 / 3
62.5% KP
17,824
33.6% share
10,958g
204 CS · 8.7/m
iynsan#twtv
Fiora · ADC
4 / 8 / 4
50% KP
10,268
19.4% share
8,735g
134 CS · 5.7/m
HweiOTP#HCC
Nautilus · Support
1 / 5 / 3
25% KP
5,475
10.3% share
5,926g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
