Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 27 days ago
9 / 2 / 5
K / D / A
46.7%
Kill participation
683.7
Damage / min
12,233g
502.7 gold / min
7
6 placed · 0 cleared
195
8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathourly winter#aespa
Camille · Top
0 / 9 / 3
17.6% KP
11,199
17.5% share
6,742g
138 CS · 5.7/m
uwaaaaaaaaaaaann#JP1
Malphite · Jungle
1 / 5 / 5
35.3% KP
7,309
11.5% share
8,239g
154 CS · 6.3/m
夏菜 やまとTwitch#Vtube
Katarina · Mid
10 / 7 / 3
76.5% KP
25,060
39.3% share
12,624g
175 CS · 7.2/m
SeAe#0711
Jinx · ADC
3 / 3 / 5
47.1% KP
11,676
18.3% share
11,953g
228 CS · 9.4/m
泳ぎたいたい焼き#JP1
Leona · Support
3 / 6 / 8
64.7% KP
8,571
13.4% share
7,298g
23 CS · 0.9/m
Red side
VictoryV1 Mirei#v66
K'Sante · Top
4 / 2 / 10
46.7% KP
21,691
25.6% share
11,463g
187 CS · 7.7/m
YY0#2DS
Graves · Jungle
10 / 3 / 11
70% KP
16,520
19.5% share
12,400g
205 CS · 8.4/m
TPW 1#EUW
Ekko · Mid
6 / 7 / 10
53.3% KP
23,202
27.4% share
10,793g
188 CS · 7.7/m
2000y#JP1
Xerath · ADC
9 / 2 / 5
46.7% KP
16,637
19.6% share
12,233g
195 CS · 8/m
HongYi#3681
Thresh · Support
1 / 3 / 17
60% KP
6,628
7.8% share
7,300g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
