Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 26 days ago
4 / 4 / 7
K / D / A
42.3%
Kill participation
968.7
Damage / min
11,189g
439.4 gold / min
14
7 placed · 2 cleared
233
9.1 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat鉄砲玉#JP1
Olaf · Top
5 / 4 / 3
34.8% KP
19,431
21.2% share
9,323g
171 CS · 6.7/m
唯 一#0823
Lee Sin · Jungle
11 / 6 / 2
56.5% KP
24,383
26.6% share
12,118g
175 CS · 6.9/m
GOD of 笹村#ONZED
Aurora · Mid
3 / 7 / 5
34.8% KP
17,513
19.1% share
9,315g
184 CS · 7.2/m
a101385#856
Lucian · ADC
4 / 6 / 2
26.1% KP
22,439
24.5% share
11,791g
214 CS · 8.4/m
Free HK#JP1
Nami · Support
0 / 3 / 7
30.4% KP
7,818
8.5% share
7,101g
41 CS · 1.6/m
Red side
Victory光陣の使徒ムルムル#8724
Trundle · Top
2 / 5 / 7
34.6% KP
14,574
15.9% share
10,528g
207 CS · 8.1/m
インド人#ぞうさん
Bel'Veth · Jungle
12 / 4 / 7
73.1% KP
26,997
29.5% share
15,832g
213 CS · 8.4/m
2000y#JP1
Xerath · Mid
4 / 4 / 7
42.3% KP
24,669
26.9% share
11,189g
233 CS · 9.1/m
minaponzu#JP1
Veigar · ADC
8 / 4 / 7
57.7% KP
18,123
19.8% share
12,807g
217 CS · 8.5/m
37225#JP1
Nidalee · Support
0 / 6 / 18
69.2% KP
7,191
7.9% share
7,512g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
