Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Defeat
Ranked Solo/Duo · 25 days ago
16 / 15 / 16
K / D / A
69.6%
Kill participation
1,685.6
Damage / min
20,466g
494.5 gold / min
26
3 placed · 9 cleared
261
6.3 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryかなう#burin
Ornn · Top
4 / 10 / 17
37.5% KP
27,368
14% share
13,601g
201 CS · 4.9/m
vinaka#009
Lee Sin · Jungle
10 / 13 / 23
58.9% KP
39,685
20.3% share
17,951g
259 CS · 6.3/m
しろい#snow
Ekko · Mid
33 / 8 / 5
67.9% KP
73,167
37.5% share
25,054g
252 CS · 6.1/m
Buff Zed Please#111
Jhin · ADC
9 / 10 / 24
58.9% KP
42,109
21.6% share
20,009g
306 CS · 7.4/m
HongYi#3681
Thresh · Support
0 / 5 / 37
66.1% KP
12,747
6.5% share
12,959g
54 CS · 1.3/m
Red side
Defeatiynsan#twtv
Darius · Top
5 / 12 / 9
30.4% KP
32,704
16.1% share
15,573g
260 CS · 6.3/m
ぶーーん#buta
Kha'Zix · Jungle
18 / 8 / 10
60.9% KP
58,667
28.9% share
23,179g
234 CS · 5.7/m
2000y#JP1
Vex · Mid
16 / 15 / 16
69.6% KP
69,754
34.4% share
20,466g
261 CS · 6.3/m
Art of Spear#jp2
Viktor · ADC
4 / 11 / 14
39.1% KP
31,112
15.3% share
15,840g
268 CS · 6.5/m
의문의 도끼#AXE1
Rell · Support
3 / 10 / 20
50% KP
10,469
5.2% share
11,385g
39 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
