Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Victory
Ranked Solo/Duo · 25 days ago
4 / 4 / 2
K / D / A
28.6%
Kill participation
741.1
Damage / min
9,765g
436.6 gold / min
9
2 placed · 3 cleared
200
8.9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatExcellent Neeko#JP0
Fiora · Top
1 / 5 / 0
12.5% KP
6,783
16.8% share
6,658g
168 CS · 7.5/m
ZTAの影刃#TOP1
Locke · Jungle
3 / 6 / 4
87.5% KP
7,248
17.9% share
8,163g
130 CS · 5.8/m
Master of bate#キオちゃん
Jayce · Mid
3 / 4 / 4
87.5% KP
11,697
28.9% share
8,075g
168 CS · 7.5/m
Solaana#111
Swain · ADC
1 / 3 / 1
25% KP
10,146
25.1% share
8,037g
201 CS · 9/m
xxxxxxxvxxxxxxx#12345
Thresh · Support
0 / 3 / 5
62.5% KP
4,600
11.4% share
5,200g
30 CS · 1.3/m
Red side
VictoryGeng丶chovy#JP1
Yone · Top
11 / 0 / 0
52.4% KP
29,275
37.4% share
14,510g
240 CS · 10.7/m
虫ハンター#EZPZ
Cho'Gath · Jungle
1 / 2 / 2
14.3% KP
4,116
5.3% share
9,599g
196 CS · 8.8/m
2000y#JP1
Vex · Mid
4 / 4 / 2
28.6% KP
16,577
21.2% share
9,765g
200 CS · 8.9/m
かいっちょ#かいっちょ
Aphelios · ADC
3 / 1 / 6
42.9% KP
19,379
24.8% share
10,711g
205 CS · 9.2/m
いちにち六試合#まで7
Neeko · Support
2 / 1 / 5
33.3% KP
8,931
11.4% share
6,867g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
