Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 25 days ago
3 / 10 / 2
K / D / A
62.5%
Kill participation
801.8
Damage / min
8,642g
391.3 gold / min
5
6 placed · 0 cleared
159
7.2 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory鉄砲玉#JP1
Olaf · Top
5 / 1 / 4
22% KP
18,541
19.4% share
10,389g
202 CS · 9.1/m
五路財神爺#JP3
Taliyah · Jungle
9 / 3 / 9
43.9% KP
20,217
21.1% share
13,238g
218 CS · 9.9/m
たけのこの里#1981
LeBlanc · Mid
14 / 1 / 4
43.9% KP
24,627
25.7% share
11,530g
165 CS · 7.5/m
知性がない#sry
Lucian · ADC
10 / 2 / 8
43.9% KP
23,761
24.8% share
12,453g
182 CS · 8.2/m
Bon Jovi#1983
Rell · Support
3 / 2 / 24
65.9% KP
8,501
8.9% share
8,490g
33 CS · 1.5/m
Red side
Defeat歌に形はないけれど#0831
Zac · Top
1 / 4 / 0
12.5% KP
6,356
13.1% share
6,804g
158 CS · 7.2/m
AOOOA#1111
Jayce · Jungle
1 / 6 / 2
37.5% KP
9,732
20.1% share
7,943g
148 CS · 6.7/m
2000y#JP1
Xerath · Mid
3 / 10 / 2
62.5% KP
17,706
36.6% share
8,642g
159 CS · 7.2/m
ゆっちゃん1#JP1
Yunara · ADC
3 / 11 / 0
37.5% KP
9,790
20.2% share
8,377g
143 CS · 6.5/m
xxxxxxxvxxxxxxx#12345
Nautilus · Support
0 / 10 / 4
50% KP
4,823
10% share
5,343g
32 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
