Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 25 days ago
3 / 9 / 4
K / D / A
38.9%
Kill participation
937.3
Damage / min
8,492g
392.5 gold / min
6
4 placed · 1 cleared
163
7.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSh1ro#3231
Olaf · Top
3 / 7 / 2
27.8% KP
24,803
30.3% share
7,659g
166 CS · 7.7/m
泡沫うたかた#うたかた
Aurelion Sol · Jungle
3 / 7 / 5
44.4% KP
8,767
10.7% share
8,278g
113 CS · 5.2/m
2000y#JP1
Xerath · Mid
3 / 9 / 4
38.9% KP
20,278
24.8% share
8,492g
163 CS · 7.5/m
saikoro700#11111
Swain · ADC
5 / 6 / 5
55.6% KP
11,894
14.5% share
8,740g
143 CS · 6.6/m
今臣戰船 尙有十二#李舜臣
Zyra · Support
4 / 9 / 6
55.6% KP
16,150
19.7% share
7,152g
41 CS · 1.9/m
Red side
Victoryrange top only#happy
Dr. Mundo · Top
4 / 2 / 9
34.2% KP
25,710
27.1% share
10,666g
202 CS · 9.3/m
sweets#7すき
Taliyah · Jungle
13 / 4 / 12
65.8% KP
24,707
26% share
13,249g
196 CS · 9.1/m
鬼王残躯#ghost
Vladimir · Mid
16 / 1 / 3
50% KP
25,295
26.6% share
13,099g
177 CS · 8.2/m
万物無雨#雨以外
Ashe · ADC
4 / 8 / 6
26.3% KP
13,032
13.7% share
8,990g
144 CS · 6.7/m
8114149#419
Braum · Support
1 / 3 / 15
42.1% KP
6,220
6.5% share
6,627g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
