Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 25 days ago
9 / 5 / 8
K / D / A
54.8%
Kill participation
1,023
Damage / min
14,441g
444.3 gold / min
7
9 placed · 0 cleared
236
7.3 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWonderWall#0812
Zaahen · Top
4 / 2 / 7
35.5% KP
31,292
23.6% share
15,709g
308 CS · 9.5/m
vp14K0la5z#8303
Talon · Jungle
9 / 3 / 6
48.4% KP
27,554
20.7% share
17,800g
285 CS · 8.8/m
2000y#JP1
Xerath · Mid
9 / 5 / 8
54.8% KP
33,249
25% share
14,441g
236 CS · 7.3/m
acianxianz7#1837
Aphelios · ADC
9 / 8 / 8
54.8% KP
29,601
22.3% share
16,371g
256 CS · 7.9/m
LAN#net
Thresh · Support
0 / 10 / 19
61.3% KP
11,146
8.4% share
8,949g
31 CS · 1/m
Red side
DefeatsYuuus#JP1
Sett · Top
3 / 7 / 1
14.3% KP
17,857
18.5% share
11,792g
265 CS · 8.2/m
死 兵#JP04
Hecarim · Jungle
9 / 4 / 8
60.7% KP
15,427
16% share
14,683g
244 CS · 7.5/m
Raharl#JP1
Syndra · Mid
6 / 5 / 8
50% KP
23,979
24.8% share
12,776g
258 CS · 7.9/m
か べ#宇宙第一
Jhin · ADC
6 / 6 / 14
71.4% KP
28,718
29.7% share
17,498g
271 CS · 8.3/m
鉄砲玉#JP1
Blitzcrank · Support
4 / 9 / 16
71.4% KP
10,683
11.1% share
9,293g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
