Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Defeat
Ranked Solo/Duo · 24 days ago
9 / 6 / 2
K / D / A
45.8%
Kill participation
756.1
Damage / min
14,361g
476.3 gold / min
20
5 placed · 4 cleared
267
8.9 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory霖荊漁#JP0
Irelia · Top
0 / 9 / 9
27.3% KP
19,422
19.2% share
11,475g
243 CS · 8.1/m
Unholytruth#91111
Taliyah · Jungle
8 / 2 / 12
60.6% KP
24,587
24.3% share
17,307g
313 CS · 10.4/m
斗魚TV丶檸檬人#JP1
Ekko · Mid
13 / 1 / 3
48.5% KP
19,744
19.5% share
15,050g
272 CS · 9/m
早稲田大学のAD王#JP1
Jhin · ADC
6 / 7 / 11
51.5% KP
21,382
21.2% share
13,865g
237 CS · 7.9/m
裏八寸#JP2
Vi · Support
6 / 5 / 16
66.7% KP
15,906
15.7% share
10,454g
33 CS · 1.1/m
Red side
Defeat2000y#JP1
Vex · Top
9 / 6 / 2
45.8% KP
22,796
27.4% share
14,361g
267 CS · 8.9/m
ANGELWITTAKNIFE#風花絶代
Lee Sin · Jungle
2 / 6 / 4
25% KP
8,805
10.6% share
9,817g
180 CS · 6/m
QKkO#JPJP
Akali · Mid
5 / 6 / 2
29.2% KP
21,667
26% share
10,124g
197 CS · 6.5/m
泡沫の夜#KMNZ
Zeri · ADC
6 / 9 / 3
37.5% KP
22,975
27.6% share
15,803g
317 CS · 10.5/m
Tako Yankee#1112
Yuumi · Support
2 / 6 / 8
41.7% KP
7,092
8.5% share
7,933g
12 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
