Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Defeat
Ranked Solo/Duo · 24 days ago
8 / 8 / 5
K / D / A
54.2%
Kill participation
880.2
Damage / min
11,662g
416.7 gold / min
24
10 placed · 4 cleared
201
7.2 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryrange top only#happy
Ambessa · Top
5 / 5 / 6
39.3% KP
17,415
20.6% share
11,322g
192 CS · 6.9/m
GADORO#2222
Kayn · Jungle
9 / 8 / 5
50% KP
22,594
26.7% share
14,832g
215 CS · 7.7/m
Kreative#yuumi
Twisted Fate · Mid
4 / 4 / 6
35.7% KP
13,426
15.9% share
11,621g
209 CS · 7.5/m
ルーンファクトリーが大好きだ#YRA
Zeri · ADC
4 / 3 / 13
60.7% KP
22,107
26.1% share
16,953g
319 CS · 11.4/m
Tako Yankee#1112
Seraphine · Support
6 / 4 / 12
64.3% KP
9,001
10.6% share
9,333g
29 CS · 1/m
Red side
Defeat2000y#JP1
Vex · Top
8 / 8 / 5
54.2% KP
24,631
28.2% share
11,662g
201 CS · 7.2/m
SUNSH#0329
Zyra · Jungle
7 / 7 / 9
66.7% KP
19,226
22% share
12,597g
212 CS · 7.6/m
かいぞく#JP1
Gangplank · Mid
6 / 2 / 7
54.2% KP
23,293
26.7% share
13,748g
208 CS · 7.4/m
YamiCarry#bao
Yunara · ADC
3 / 5 / 4
29.2% KP
15,512
17.7% share
11,843g
253 CS · 9/m
xxxxxxxvxxxxxxx#12345
Thresh · Support
0 / 6 / 12
50% KP
4,735
5.4% share
7,060g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
