Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 24 days ago
12 / 6 / 8
K / D / A
46.5%
Kill participation
1,037.6
Damage / min
13,976g
495.9 gold / min
13
10 placed · 1 cleared
218
7.7 CS / min
Objective control
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatメガボーマンダ#コロスゾ
Warwick · Top
6 / 14 / 5
30.6% KP
16,411
17.6% share
8,798g
104 CS · 3.7/m
SUNSH#0329
Kayn · Jungle
13 / 7 / 5
50% KP
25,066
26.9% share
14,373g
187 CS · 6.6/m
Marcellux#Lux
Mel · Mid
8 / 9 / 6
38.9% KP
25,775
27.7% share
12,050g
199 CS · 7.1/m
minaponzu#JP1
Caitlyn · ADC
7 / 6 / 9
44.4% KP
20,264
21.8% share
14,540g
212 CS · 7.5/m
SymphonyNo9 in E#JP9
Lulu · Support
2 / 7 / 20
61.1% KP
5,570
6% share
9,454g
31 CS · 1.1/m
Red side
Victorydal kage#1111
Karthus · Top
13 / 9 / 8
48.8% KP
39,996
34.8% share
12,579g
173 CS · 6.1/m
月亮邮递员#3645
Nocturne · Jungle
5 / 6 / 12
39.5% KP
12,811
11.1% share
11,258g
168 CS · 6/m
2000y#JP1
Xerath · Mid
12 / 6 / 8
46.5% KP
29,242
25.4% share
13,976g
218 CS · 7.7/m
月綺麗ですね#Sora
Tristana · ADC
13 / 9 / 11
55.8% KP
27,521
23.9% share
14,808g
186 CS · 6.6/m
Octagram#3379
Yuumi · Support
0 / 6 / 29
67.4% KP
5,366
4.7% share
8,623g
9 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
