Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 23 days ago
3 / 3 / 3
K / D / A
28.6%
Kill participation
705.1
Damage / min
7,865g
385.9 gold / min
12
7 placed · 0 cleared
173
8.5 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryアリミル#1209
Cho'Gath · Top
0 / 3 / 5
23.8% KP
8,906
12.5% share
6,902g
145 CS · 7.1/m
ちこです#3724
Hecarim · Jungle
2 / 2 / 6
38.1% KP
11,887
16.7% share
9,259g
191 CS · 9.4/m
2000y#JP1
Viktor · Mid
3 / 3 / 3
28.6% KP
14,373
20.2% share
7,865g
173 CS · 8.5/m
hot short blonde#skiny
Tristana · ADC
12 / 2 / 2
66.7% KP
23,302
32.7% share
13,503g
205 CS · 10.1/m
popo64#JP2
Senna · Support
4 / 1 / 12
76.2% KP
12,824
18% share
8,185g
17 CS · 0.8/m
Red side
DefeatニューキングハナハナV#ハナ専
Jayce · Top
2 / 2 / 5
63.6% KP
22,567
39.2% share
8,441g
193 CS · 9.5/m
KRGBV#みぞおち
Bel'Veth · Jungle
3 / 2 / 3
54.5% KP
5,460
9.5% share
7,570g
132 CS · 6.5/m
あいうえおかきくけこさしすせそ#たちつてと
Sylas · Mid
3 / 5 / 4
63.6% KP
13,055
22.7% share
7,091g
143 CS · 7/m
hourousummer#quit
Yunara · ADC
2 / 7 / 2
36.4% KP
10,702
18.6% share
7,557g
144 CS · 7.1/m
かき氷#JP2
Alistar · Support
1 / 5 / 8
81.8% KP
5,777
10% share
6,002g
10 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
