Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 23 days ago
8 / 7 / 21
K / D / A
61.7%
Kill participation
1,258.5
Damage / min
19,091g
456.2 gold / min
22
12 placed · 4 cleared
268
6.4 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
5
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWonderWall#0812
Camille · Top
12 / 7 / 11
56.1% KP
34,021
19.7% share
21,055g
321 CS · 7.7/m
vp14K0la5z#8303
Talon · Jungle
12 / 9 / 15
65.9% KP
51,678
29.9% share
23,753g
342 CS · 8.2/m
スナギモ#JP1
Yasuo · Mid
4 / 14 / 10
34.1% KP
28,309
16.4% share
14,309g
278 CS · 6.6/m
Raharl#JP1
Veigar · ADC
10 / 7 / 10
48.8% KP
48,543
28.1% share
22,369g
340 CS · 8.1/m
sabeer#debu
Nautilus · Support
3 / 10 / 13
39% KP
10,227
5.9% share
10,915g
27 CS · 0.6/m
Red side
Defeatシロナガスニギニギクジラ#bosyo
Darius · Top
15 / 10 / 6
44.7% KP
52,865
28% share
18,739g
287 CS · 6.9/m
Ruke74#9031
Volibear · Jungle
6 / 7 / 17
48.9% KP
32,835
17.4% share
18,567g
279 CS · 6.7/m
さくらのカタ#0000
Katarina · Mid
12 / 10 / 10
46.8% KP
28,538
15.1% share
17,332g
278 CS · 6.6/m
2000y#JP1
Xerath · ADC
8 / 7 / 21
61.7% KP
52,668
27.9% share
19,091g
268 CS · 6.4/m
Excellent Neeko#JP0
Neeko · Support
6 / 7 / 15
44.7% KP
22,074
11.7% share
13,057g
72 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
