Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Victory
Ranked Solo/Duo · 22 days ago
16 / 3 / 16
K / D / A
76.2%
Kill participation
1,385.2
Damage / min
19,540g
509.3 gold / min
28
5 placed · 6 cleared
316
8.2 CS / min
Objective control
0
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
6
Dragons
2
Baron
9
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGeng丶chovy#JP1
Yone · Top
3 / 8 / 5
27.6% KP
22,701
17.9% share
14,995g
286 CS · 7.5/m
VianKa#9999
Naafiri · Jungle
15 / 6 / 7
75.9% KP
39,162
30.9% share
20,125g
257 CS · 6.7/m
なお美信者#0808
Galio · Mid
2 / 12 / 13
51.7% KP
22,675
17.9% share
11,994g
224 CS · 5.8/m
uwaaaaaaaaaaaann#JP1
Vladimir · ADC
8 / 5 / 6
48.3% KP
32,362
25.5% share
17,162g
315 CS · 8.2/m
あらいぐま#JP1
Nami · Support
1 / 11 / 19
69% KP
10,003
7.9% share
10,757g
29 CS · 0.8/m
Red side
Victory2000y#JP1
Vex · Top
16 / 3 / 16
76.2% KP
53,145
30.8% share
19,540g
316 CS · 8.2/m
ファーム大好き少年#たまねぎ
Shaco · Jungle
15 / 6 / 12
64.3% KP
36,142
20.9% share
19,738g
282 CS · 7.4/m
Korea Evelyn#KR2
K'Sante · Mid
5 / 6 / 19
57.1% KP
30,559
17.7% share
16,308g
264 CS · 6.9/m
IG Jiejie#IGIG
Lucian · ADC
4 / 8 / 19
54.8% KP
37,216
21.5% share
15,461g
253 CS · 6.6/m
みーちゃん#1011
Leona · Support
2 / 6 / 29
73.8% KP
15,670
9.1% share
11,721g
32 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
