Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 22 days ago
10 / 3 / 15
K / D / A
71.4%
Kill participation
1,257.2
Damage / min
17,070g
539.6 gold / min
15
7 placed · 2 cleared
230
7.3 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
12
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRuke74#9031
K'Sante · Top
5 / 4 / 6
50% KP
18,115
19.6% share
10,898g
199 CS · 6.3/m
Bot0001#JP1
Kha'Zix · Jungle
4 / 6 / 6
45.5% KP
14,992
16.2% share
12,178g
216 CS · 6.8/m
Raharl#JP1
Cassiopeia · Mid
9 / 7 / 4
59.1% KP
22,614
24.5% share
13,459g
200 CS · 6.3/m
Jenthoph#1571
Taliyah · ADC
3 / 10 / 8
50% KP
19,031
20.6% share
11,554g
215 CS · 6.8/m
IM HAPPY#ガーン
Neeko · Support
1 / 8 / 11
54.5% KP
17,551
19% share
8,119g
37 CS · 1.2/m
Red side
VictoryIttevasha#JP1
Jayce · Top
3 / 7 / 14
48.6% KP
19,321
13.9% share
13,613g
228 CS · 7.2/m
GADORO#2222
Graves · Jungle
13 / 5 / 5
51.4% KP
26,998
19.4% share
16,459g
251 CS · 7.9/m
Gorganna#JP1
Viktor · Mid
7 / 1 / 21
80% KP
44,808
32.3% share
14,047g
228 CS · 7.2/m
2000y#JP1
Syndra · ADC
10 / 3 / 15
71.4% KP
39,770
28.6% share
17,070g
230 CS · 7.3/m
AOOOA#1111
Blitzcrank · Support
2 / 6 / 22
68.6% KP
8,016
5.8% share
9,359g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
