Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Normal Draft · 21 days ago
14 / 7 / 5
K / D / A
67.9%
Kill participation
1,261.7
Damage / min
14,892g
500.3 gold / min
28
5 placed · 7 cleared
214
7.2 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatうにまきしまむ#l3o3l
Ambessa · Top
0 / 10 / 4
14.3% KP
6,550
6.1% share
7,111g
112 CS · 3.8/m
recollection#buzz
Qiyana · Jungle
10 / 8 / 3
46.4% KP
35,674
33.1% share
17,410g
235 CS · 7.9/m
2000y#JP1
LeBlanc · Mid
14 / 7 / 5
67.9% KP
37,557
34.9% share
14,892g
214 CS · 7.2/m
こうた03#pzang
Ezreal · ADC
3 / 8 / 7
35.7% KP
23,837
22.1% share
10,805g
195 CS · 6.6/m
角刈りの悪魔#555
Garen · Support
1 / 20 / 3
14.3% KP
4,069
3.8% share
6,790g
33 CS · 1.1/m
Red side
VictoryKYOTERA#4568
Yorick · Top
15 / 6 / 4
35.8% KP
44,568
34.9% share
15,924g
207 CS · 7/m
SleepBear#JP1
Kayn · Jungle
9 / 6 / 8
32.1% KP
16,015
12.5% share
12,769g
167 CS · 5.6/m
anco#0618
Locke · Mid
7 / 6 / 4
20.8% KP
19,473
15.3% share
11,511g
188 CS · 6.3/m
maettyo#0317
Ashe · ADC
21 / 5 / 9
56.6% KP
37,848
29.6% share
15,938g
193 CS · 6.5/m
shinchan09#JP1
Leona · Support
1 / 5 / 20
39.6% KP
9,768
7.7% share
9,117g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
