Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Defeat
Normal Draft · 21 days ago
14 / 7 / 4
K / D / A
85.7%
Kill participation
1,865.9
Damage / min
15,807g
563.9 gold / min
10
3 placed · 2 cleared
246
8.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatrecollection#buzz
Zaahen · Top
3 / 6 / 3
28.6% KP
25,809
25.2% share
11,811g
256 CS · 9.1/m
角刈りの悪魔#555
Teemo · Jungle
2 / 12 / 0
9.5% KP
5,892
5.8% share
7,728g
82 CS · 2.9/m
2000y#JP1
Vex · Mid
14 / 7 / 4
85.7% KP
52,306
51.1% share
15,807g
246 CS · 8.8/m
こうた03#pzang
Yunara · ADC
2 / 10 / 4
28.6% KP
15,221
14.9% share
10,214g
201 CS · 7.2/m
うにまきしまむ#l3o3l
Nautilus · Support
0 / 11 / 5
23.8% KP
3,059
3% share
6,758g
25 CS · 0.9/m
Red side
Victoryvanira5151#5151
Singed · Top
5 / 2 / 5
21.7% KP
24,023
20.9% share
15,402g
348 CS · 12.4/m
SleepBear#JP1
Cho'Gath · Jungle
16 / 5 / 9
54.3% KP
32,451
28.3% share
13,979g
178 CS · 6.3/m
maettyo#0317
Yone · Mid
2 / 9 / 9
23.9% KP
11,116
9.7% share
8,855g
137 CS · 4.9/m
taka#7997
Miss Fortune · ADC
22 / 3 / 3
54.3% KP
35,293
30.8% share
17,217g
225 CS · 8/m
shinchan09#JP1
Leona · Support
1 / 2 / 30
67.4% KP
11,849
10.3% share
9,748g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
