Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 20 days ago
2 / 8 / 25
K / D / A
60%
Kill participation
815.6
Damage / min
13,683g
362.9 gold / min
94
42 placed · 9 cleared
107
2.8 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat옌니짜냥해#5540
K'Sante · Top
4 / 11 / 5
18.8% KP
27,031
15.1% share
12,914g
237 CS · 6.3/m
凪 雫#000
Kindred · Jungle
13 / 12 / 11
50% KP
34,781
19.4% share
18,823g
256 CS · 6.8/m
Japonêis#BR4
Neeko · Mid
11 / 6 / 14
52.1% KP
38,031
21.3% share
16,284g
242 CS · 6.4/m
FeLin3#tinti
Lux · ADC
15 / 8 / 18
68.8% KP
50,111
28% share
18,220g
167 CS · 4.4/m
bikkusu#JP1
Pantheon · Support
5 / 8 / 19
50% KP
28,940
16.2% share
12,579g
36 CS · 1/m
Red side
Victoryマボカリ#Cho
Azir · Top
9 / 8 / 5
31.1% KP
33,203
18.3% share
15,265g
257 CS · 6.8/m
Popoûn#JP1
Elise · Jungle
11 / 12 / 11
48.9% KP
32,018
17.6% share
16,228g
204 CS · 5.4/m
Nyamarateros#JP1
Vladimir · Mid
17 / 10 / 8
55.6% KP
56,852
31.3% share
21,013g
305 CS · 8.1/m
Floating Cloud#pph
Smolder · ADC
6 / 10 / 13
42.2% KP
28,713
15.8% share
16,665g
259 CS · 6.9/m
2000y#JP1
Xerath · Support
2 / 8 / 25
60% KP
30,747
16.9% share
13,683g
107 CS · 2.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
