Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Victory
Ranked Solo/Duo · 19 days ago
13 / 4 / 9
K / D / A
53.7%
Kill participation
1,217.6
Damage / min
13,578g
503.2 gold / min
13
3 placed · 3 cleared
186
6.9 CS / min
Objective control
4
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryふらうぃー ラブラブ南海大作戦#ぺぐどぅん
Aatrox · Top
11 / 5 / 7
43.9% KP
27,316
23.7% share
12,671g
196 CS · 7.3/m
vyke#2013
Ambessa · Jungle
6 / 4 / 11
41.5% KP
18,463
16% share
13,306g
192 CS · 7.1/m
2000y#JP1
Vex · Mid
13 / 4 / 9
53.7% KP
32,856
28.5% share
13,578g
186 CS · 6.9/m
MとBを#246
Karthus · ADC
7 / 4 / 10
41.5% KP
24,377
21.2% share
12,990g
240 CS · 8.9/m
Tako Yankee#1112
Amumu · Support
4 / 4 / 20
58.5% KP
12,076
10.5% share
8,791g
20 CS · 0.7/m
Red side
Defeatrange top only#happy
Gwen · Top
5 / 8 / 3
38.1% KP
28,842
36.5% share
12,182g
197 CS · 7.3/m
Fubuki#25ji
Kayn · Jungle
10 / 6 / 3
61.9% KP
21,782
27.6% share
14,384g
190 CS · 7/m
May#0823
Talon · Mid
4 / 9 / 5
42.9% KP
16,865
21.4% share
11,742g
237 CS · 8.8/m
LORD MASTER KING#Azhy
Kai'Sa · ADC
1 / 10 / 6
33.3% KP
5,736
7.3% share
9,980g
185 CS · 6.9/m
142857#KR9
Thresh · Support
1 / 8 / 9
47.6% KP
5,699
7.2% share
7,645g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
