Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Victory
Ranked Solo/Duo · 19 days ago
19 / 2 / 6
K / D / A
64.1%
Kill participation
1,642.3
Damage / min
15,247g
613.2 gold / min
20
3 placed · 5 cleared
213
8.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmotetai#4977
Mordekaiser · Top
2 / 6 / 1
14.3% KP
8,663
15.9% share
8,487g
180 CS · 7.2/m
幽 鬼#うさぎ
Talon · Jungle
6 / 6 / 2
38.1% KP
13,182
24.1% share
11,244g
193 CS · 7.8/m
DuCouteauÜKHL#JP3
Katarina · Mid
4 / 11 / 2
28.6% KP
10,327
18.9% share
10,062g
176 CS · 7.1/m
Yasuri#JP1
Jhin · ADC
6 / 5 / 5
52.4% KP
9,867
18.1% share
11,523g
219 CS · 8.8/m
woossub#woo
Annie · Support
3 / 11 / 10
61.9% KP
12,602
23.1% share
7,857g
31 CS · 1.2/m
Red side
VictoryAyning Nuri#3333
Teemo · Top
5 / 3 / 3
20.5% KP
14,056
13.1% share
9,765g
193 CS · 7.8/m
残念です#88888
Jayce · Jungle
10 / 4 / 7
43.6% KP
22,054
20.5% share
15,504g
197 CS · 7.9/m
2000y#JP1
Vex · Mid
19 / 2 / 6
64.1% KP
40,838
38% share
15,247g
213 CS · 8.6/m
Bon Jovi#1983
Yunara · ADC
1 / 7 / 8
23.1% KP
13,456
12.5% share
11,312g
192 CS · 7.7/m
グレイラースZ#JP1
Shaco · Support
4 / 5 / 17
53.8% KP
17,074
15.9% share
9,264g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
