Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 18 days ago
11 / 3 / 12
K / D / A
65.7%
Kill participation
1,455.6
Damage / min
15,820g
561.3 gold / min
12
10 placed · 1 cleared
244
8.7 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatxDwill#554
Kled · Top
1 / 10 / 1
14.3% KP
18,051
22.2% share
8,899g
200 CS · 7.1/m
May#0823
Kayn · Jungle
6 / 6 / 2
57.1% KP
19,657
24.1% share
11,918g
201 CS · 7.1/m
しゅんた1106#JP1
Nasus · Mid
1 / 7 / 3
28.6% KP
12,983
15.9% share
9,120g
203 CS · 7.2/m
wndualEkajrrl#1111
Hwei · ADC
5 / 6 / 4
64.3% KP
19,777
24.3% share
12,261g
230 CS · 8.2/m
hetel#JP1
Bard · Support
1 / 6 / 7
57.1% KP
11,013
13.5% share
7,986g
33 CS · 1.2/m
Red side
Victoryエビルリフト#JP1
Udyr · Top
6 / 0 / 9
42.9% KP
31,484
23.1% share
14,186g
239 CS · 8.5/m
142857#KR9
Xin Zhao · Jungle
12 / 3 / 6
51.4% KP
26,249
19.2% share
14,212g
230 CS · 8.2/m
2000y#JP1
Xerath · Mid
11 / 3 / 12
65.7% KP
41,024
30.1% share
15,820g
244 CS · 8.7/m
Geng丶chovy#JP1
Viktor · ADC
6 / 6 / 12
51.4% KP
32,366
23.7% share
12,721g
197 CS · 7/m
のりさん#JP1
Taric · Support
0 / 2 / 18
51.4% KP
5,290
3.9% share
8,327g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
