Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 18 days ago
10 / 5 / 4
K / D / A
51.9%
Kill participation
1,018.6
Damage / min
13,846g
458.7 gold / min
9
10 placed · 0 cleared
250
8.3 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykaze#chen
Jax · Top
9 / 8 / 4
34.2% KP
20,142
19% share
12,527g
166 CS · 5.5/m
range top only#happy
Ambessa · Jungle
10 / 3 / 12
57.9% KP
25,924
24.5% share
15,926g
237 CS · 7.9/m
Recap#125
Syndra · Mid
8 / 5 / 10
47.4% KP
27,669
26.1% share
14,362g
265 CS · 8.8/m
MとBを#246
Karthus · ADC
9 / 6 / 6
39.5% KP
25,632
24.2% share
13,656g
242 CS · 8/m
Meowo#ooooO
Nautilus · Support
2 / 5 / 20
57.9% KP
6,460
6.1% share
9,984g
37 CS · 1.2/m
Red side
Defeatgaman#7897
Malphite · Top
3 / 6 / 6
33.3% KP
16,024
17.2% share
9,804g
184 CS · 6.1/m
May#0823
Jayce · Jungle
8 / 10 / 7
55.6% KP
24,922
26.7% share
15,078g
187 CS · 6.2/m
2000y#JP1
Xerath · Mid
10 / 5 / 4
51.9% KP
30,746
33% share
13,846g
250 CS · 8.3/m
Peyz#CN2
Caitlyn · ADC
3 / 7 / 4
25.9% KP
15,495
16.6% share
12,436g
252 CS · 8.3/m
llelPara#JP1
Thresh · Support
3 / 11 / 7
37% KP
5,991
6.4% share
8,337g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
