Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 18 days ago
6 / 3 / 7
K / D / A
52%
Kill participation
1,072.7
Damage / min
11,530g
466.5 gold / min
14
8 placed · 1 cleared
223
9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnamekuzi#JP1
Trundle · Top
4 / 9 / 1
41.7% KP
8,914
15.2% share
9,416g
176 CS · 7.1/m
kani9963#try
Sylas · Jungle
3 / 7 / 2
41.7% KP
10,685
18.2% share
8,398g
152 CS · 6.1/m
Excellent Neeko#JP0
Neeko · Mid
1 / 4 / 7
66.7% KP
17,052
29.1% share
8,317g
188 CS · 7.6/m
Tele#JP1
Aphelios · ADC
4 / 2 / 4
66.7% KP
17,378
29.7% share
12,510g
238 CS · 9.6/m
Moda#233
Thresh · Support
0 / 3 / 8
66.7% KP
4,525
7.7% share
6,168g
33 CS · 1.3/m
Red side
Victory沙姆希尔尼加尔#0000
Volibear · Top
6 / 3 / 1
28% KP
15,488
19.1% share
13,477g
240 CS · 9.7/m
斗魚TV丶檸檬人#JP1
Ekko · Jungle
6 / 0 / 9
60% KP
17,828
22% share
12,137g
204 CS · 8.3/m
2000y#JP1
Viktor · Mid
6 / 3 / 7
52% KP
26,514
32.7% share
11,530g
223 CS · 9/m
vyke#2013
Jinx · ADC
6 / 2 / 7
52% KP
18,516
22.8% share
12,304g
190 CS · 7.7/m
xxxxxxxvxxxxxxx#12345
Lulu · Support
1 / 4 / 7
32% KP
2,781
3.4% share
6,644g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
