Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Ranked Solo/Duo · 18 days ago
4 / 6 / 19
K / D / A
54.8%
Kill participation
878.4
Damage / min
14,066g
387.8 gold / min
15
4 placed · 2 cleared
250
6.9 CS / min
Objective control
1
Dragons
3
Baron
10
Towers
4
Inhibitors
1
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat8HoleeSchmolee8#888
Ornn · Top
5 / 6 / 16
48.8% KP
45,004
22.1% share
13,732g
215 CS · 5.9/m
loselinelosegame#999
Briar · Jungle
14 / 6 / 11
58.1% KP
33,957
16.7% share
21,798g
282 CS · 7.8/m
GraceEye#DMC神台
Yasuo · Mid
7 / 10 / 9
37.2% KP
32,619
16.1% share
14,128g
204 CS · 5.6/m
a101385#856
Zeri · ADC
15 / 10 / 13
65.1% KP
74,816
36.8% share
23,965g
341 CS · 9.4/m
142857#KR9
Thresh · Support
2 / 10 / 26
65.1% KP
16,810
8.3% share
11,221g
25 CS · 0.7/m
Red side
Victorydream#zlz
Nasus · Top
7 / 9 / 12
45.2% KP
43,642
22.7% share
16,231g
281 CS · 7.7/m
ファーム大好き少年#たまねぎ
Shaco · Jungle
11 / 8 / 14
59.5% KP
32,060
16.7% share
17,320g
249 CS · 6.9/m
2000y#JP1
LeBlanc · Mid
4 / 6 / 19
54.8% KP
31,855
16.5% share
14,066g
250 CS · 6.9/m
Nyamarateros#JP1
Vladimir · ADC
19 / 9 / 10
69% KP
72,957
37.9% share
24,007g
309 CS · 8.5/m
えりあ#Lux
Blitzcrank · Support
1 / 11 / 20
50% KP
11,964
6.2% share
9,951g
44 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
