Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 17 days ago
9 / 5 / 3
K / D / A
52.2%
Kill participation
1,200
Damage / min
15,101g
490.8 gold / min
22
8 placed · 3 cleared
308
10 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGeng丶chovy#JP1
Pantheon · Top
11 / 6 / 6
60.7% KP
31,550
26.2% share
14,503g
216 CS · 7/m
Unholytruth#91111
Ambessa · Jungle
10 / 2 / 7
60.7% KP
23,614
19.6% share
19,549g
308 CS · 10/m
Excellent Neeko#JP0
Neeko · Mid
4 / 4 / 7
39.3% KP
20,838
17.3% share
12,092g
227 CS · 7.4/m
Yua#zzZZ
Viktor · ADC
1 / 5 / 14
53.6% KP
28,143
23.3% share
14,879g
271 CS · 8.8/m
黒シオン#JP1
Shaco · Support
2 / 6 / 11
46.4% KP
16,419
13.6% share
8,829g
34 CS · 1.1/m
Red side
Defeatはさきのあくま#BOOM
Yasuo · Top
3 / 9 / 5
34.8% KP
15,629
18.3% share
10,129g
200 CS · 6.5/m
虫ハンター#EZPZ
Cho'Gath · Jungle
1 / 5 / 4
21.7% KP
6,687
7.8% share
10,273g
206 CS · 6.7/m
2000y#JP1
Syndra · Mid
9 / 5 / 3
52.2% KP
36,920
43.2% share
15,101g
308 CS · 10/m
Poten#6518
Kai'Sa · ADC
10 / 4 / 2
52.2% KP
17,673
20.7% share
14,310g
250 CS · 8.1/m
동 키#0826
Nautilus · Support
0 / 5 / 8
34.8% KP
8,467
9.9% share
7,428g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
