Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 16 days ago
1 / 9 / 6
K / D / A
50%
Kill participation
598.8
Damage / min
9,593g
331.6 gold / min
8
8 placed · 0 cleared
216
7.5 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryいちにち六試合#まで7
Gnar · Top
9 / 2 / 5
36.8% KP
25,329
24.3% share
14,259g
224 CS · 7.7/m
なお美信者#0808
Aatrox · Jungle
10 / 5 / 6
42.1% KP
17,587
16.9% share
14,555g
226 CS · 7.8/m
Yasuri#JP1
Sylas · Mid
12 / 1 / 6
47.4% KP
30,065
28.8% share
14,939g
205 CS · 7.1/m
Yua#zzZZ
Veigar · ADC
4 / 3 / 8
31.6% KP
20,144
19.3% share
15,977g
267 CS · 9.2/m
Jenthoph#1571
Taliyah · Support
3 / 3 / 10
34.2% KP
11,224
10.8% share
9,932g
32 CS · 1.1/m
Red side
Defeatdream#zlz
Smolder · Top
1 / 7 / 1
14.3% KP
20,465
22.6% share
10,061g
246 CS · 8.5/m
别怕亲爱的#有我呢
Talon · Jungle
6 / 10 / 3
64.3% KP
19,383
21.4% share
13,627g
166 CS · 5.7/m
2000y#JP1
Syndra · Mid
1 / 9 / 6
50% KP
17,326
19.1% share
9,593g
216 CS · 7.5/m
Chitannda eru#JP1
Kai'Sa · ADC
4 / 6 / 3
50% KP
18,673
20.6% share
15,372g
272 CS · 9.4/m
Meowo#ooooO
Vel'Koz · Support
2 / 6 / 4
42.9% KP
14,834
16.4% share
8,211g
66 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
