Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 16 days ago
10 / 8 / 18
K / D / A
60.9%
Kill participation
1,059.3
Damage / min
12,541g
385.9 gold / min
14
10 placed · 1 cleared
175
5.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSix Feet Under#V I
Nasus · Top
0 / 7 / 2
6.7% KP
7,144
6.1% share
10,273g
187 CS · 5.8/m
Unholytruth#91111
Lee Sin · Jungle
10 / 9 / 8
60% KP
33,705
28.7% share
15,338g
216 CS · 6.6/m
遥暉 F セイエイ#KPW
Aurelion Sol · Mid
9 / 5 / 13
73.3% KP
39,029
33.2% share
15,556g
231 CS · 7.1/m
소년가장원딜#태랑03
Kai'Sa · ADC
8 / 14 / 9
56.7% KP
24,449
20.8% share
14,709g
195 CS · 6/m
すやひめ#15ff
Alistar · Support
3 / 11 / 20
76.7% KP
13,097
11.2% share
10,364g
18 CS · 0.6/m
Red side
Victory聖なる夜のナイトメア#7669
Rumble · Top
5 / 2 / 11
34.8% KP
40,580
23.2% share
14,552g
306 CS · 9.4/m
貯金大変#gimu
Shaco · Jungle
16 / 5 / 11
58.7% KP
29,266
16.8% share
16,976g
216 CS · 6.6/m
2000y#JP1
Xerath · Mid
10 / 8 / 18
60.9% KP
34,427
19.7% share
12,541g
175 CS · 5.4/m
はちちゃん#0909
Tristana · ADC
15 / 6 / 14
63% KP
60,198
34.5% share
19,560g
257 CS · 7.9/m
我生吃你亲妈#2001
Soraka · Support
0 / 9 / 29
63% KP
10,078
5.8% share
10,402g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
