Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 16 days ago
5 / 3 / 12
K / D / A
94.4%
Kill participation
914.3
Damage / min
9,582g
339.8 gold / min
87
33 placed · 10 cleared
47
1.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatはにゃ#que
Dr. Mundo · Top
1 / 3 / 1
11.1% KP
14,358
18.2% share
9,737g
251 CS · 8.9/m
みーちゃん#1011
Kha'Zix · Jungle
4 / 11 / 5
50% KP
13,080
16.6% share
11,117g
167 CS · 5.9/m
ジャニーズ事務所#JP1
Ekko · Mid
3 / 7 / 2
27.8% KP
10,134
12.8% share
9,749g
198 CS · 7/m
emphuong híp hốp#12345
Twitch · ADC
5 / 6 / 7
66.7% KP
15,635
19.8% share
10,633g
180 CS · 6.4/m
2000y#JP1
Xerath · Support
5 / 3 / 12
94.4% KP
25,783
32.6% share
9,582g
47 CS · 1.7/m
Red side
VictoryCàfe#JP1
Darius · Top
6 / 0 / 2
26.7% KP
17,843
18.2% share
12,447g
264 CS · 9.4/m
Aar Qwarl#God
Jarvan IV · Jungle
6 / 8 / 12
60% KP
17,799
18.2% share
13,466g
230 CS · 8.2/m
おなかぺこぺこ#ku31
Gragas · Mid
11 / 1 / 4
50% KP
33,395
34.1% share
15,695g
253 CS · 9/m
MとBを#246
Karthus · ADC
5 / 7 / 5
33.3% KP
17,775
18.1% share
11,879g
237 CS · 8.4/m
YonYon#RoRo
Twisted Fate · Support
2 / 2 / 11
43.3% KP
11,229
11.5% share
8,880g
46 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
