Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 15 days ago
13 / 5 / 12
K / D / A
71.4%
Kill participation
1,633.2
Damage / min
14,491g
434.9 gold / min
18
9 placed · 1 cleared
232
7 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatハチワレ保護者の會#9999
Dr. Mundo · Top
6 / 5 / 7
37.1% KP
28,821
20.8% share
14,411g
245 CS · 7.4/m
BRUNINHO LEGEND#5000
Bel'Veth · Jungle
9 / 12 / 7
45.7% KP
20,796
15% share
16,315g
258 CS · 7.7/m
2000y#JP1
Xerath · Mid
13 / 5 / 12
71.4% KP
54,412
39.3% share
14,491g
232 CS · 7/m
Ginnie ˆˆ#Ginni
Jinx · ADC
7 / 12 / 12
54.3% KP
25,387
18.3% share
16,423g
242 CS · 7.3/m
Michica#JP1
Braum · Support
0 / 11 / 21
60% KP
9,152
6.6% share
9,391g
34 CS · 1/m
Red side
Victoryタツオノトシゴ#321
Heimerdinger · Top
8 / 2 / 17
55.6% KP
48,229
21% share
17,317g
248 CS · 7.4/m
senzawa#JP1
Karthus · Jungle
13 / 8 / 13
57.8% KP
68,894
30% share
17,737g
275 CS · 8.3/m
ゆった#JP1
Zed · Mid
13 / 9 / 8
46.7% KP
37,046
16.1% share
16,241g
238 CS · 7.1/m
くむお#JP1
Ezreal · ADC
7 / 7 / 10
37.8% KP
64,879
28.3% share
16,778g
265 CS · 8/m
夏菜やまとの弟#Twtv
Thresh · Support
4 / 9 / 22
57.8% KP
10,500
4.6% share
10,975g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
