Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Veigar
Victory
Ranked Solo/Duo · 15 days ago
4 / 1 / 6
K / D / A
29.4%
Kill participation
786.7
Damage / min
11,255g
522.3 gold / min
11
4 placed · 1 cleared
217
10.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatすやひめ#15ff
Gwen · Top
6 / 5 / 0
54.5% KP
15,988
32.1% share
10,405g
197 CS · 9.1/m
BLG Xun#비가 와요
Nidalee · Jungle
1 / 6 / 2
27.3% KP
6,421
12.9% share
7,226g
134 CS · 6.2/m
あいうえおかきくけこさしすせそ#たちつてと
Yone · Mid
2 / 7 / 1
27.3% KP
11,515
23.1% share
6,838g
164 CS · 7.6/m
튼튼짱짱만욱#Hwei
Caitlyn · ADC
2 / 7 / 0
18.2% KP
9,588
19.2% share
7,456g
157 CS · 7.3/m
はちちゃん#0909
Bard · Support
0 / 9 / 2
18.2% KP
6,307
12.7% share
5,240g
20 CS · 0.9/m
Red side
VictoryPeyz#CN2
Sion · Top
3 / 5 / 3
17.6% KP
17,893
22% share
7,448g
149 CS · 6.9/m
rre#rre
Locke · Jungle
16 / 1 / 9
73.5% KP
20,573
25.3% share
11,248g
114 CS · 5.3/m
ZERO Sievert#JP2
Corki · Mid
9 / 3 / 7
47.1% KP
18,196
22.4% share
9,431g
161 CS · 7.5/m
2000y#JP1
Veigar · ADC
4 / 1 / 6
29.4% KP
16,953
20.9% share
11,255g
217 CS · 10.1/m
dream#zlz
Nautilus · Support
2 / 1 / 15
50% KP
7,635
9.4% share
6,814g
24 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
