Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Victory
Ranked Solo/Duo · 15 days ago
2 / 3 / 14
K / D / A
50%
Kill participation
622.3
Damage / min
9,149g
319 gold / min
63
29 placed · 4 cleared
30
1 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDay1week#Day1
Malphite · Top
3 / 3 / 9
37.5% KP
16,867
15.4% share
11,652g
210 CS · 7.3/m
総武線5番ホーム#JP1
Karthus · Jungle
9 / 7 / 11
62.5% KP
28,600
26.1% share
13,760g
215 CS · 7.5/m
pinminmin#pmm
Syndra · Mid
6 / 6 / 5
34.4% KP
24,599
22.5% share
12,177g
229 CS · 8/m
へっぽこ3太郎#aaa
Yasuo · ADC
12 / 2 / 5
53.1% KP
21,555
19.7% share
15,955g
270 CS · 9.4/m
2000y#JP1
Vex · Support
2 / 3 / 14
50% KP
17,849
16.3% share
9,149g
30 CS · 1/m
Red side
DefeatBLG Xun#비가 와요
Yunara · Top
1 / 9 / 3
19% KP
7,246
9.4% share
10,569g
221 CS · 7.7/m
GGarizz#ゴリラ
Shyvana · Jungle
9 / 7 / 6
71.4% KP
18,356
23.9% share
12,926g
176 CS · 6.1/m
しゅんた1106#JP1
Hwei · Mid
5 / 5 / 9
66.7% KP
24,080
31.3% share
11,472g
203 CS · 7.1/m
Caissa#960JP
Vladimir · ADC
2 / 1 / 3
23.8% KP
14,270
18.6% share
12,042g
275 CS · 9.6/m
すやひめ#15ff
Pyke · Support
4 / 10 / 12
76.2% KP
12,896
16.8% share
9,608g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
