Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 15 days ago
5 / 5 / 4
K / D / A
50%
Kill participation
1,061
Damage / min
9,490g
364.5 gold / min
14
3 placed · 3 cleared
184
7.1 CS / min
Objective control
0
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
4
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory鉄砲玉#JP1
Corki · Top
4 / 3 / 12
50% KP
29,446
31.1% share
11,695g
197 CS · 7.6/m
senzawa#JP1
Viego · Jungle
15 / 2 / 10
78.1% KP
24,181
25.6% share
15,724g
204 CS · 7.8/m
強くなりたい私#5222
Ahri · Mid
4 / 4 / 10
43.8% KP
17,761
18.8% share
10,567g
193 CS · 7.4/m
御奈新ヶ万出家次期当主#長男機流
Fiora · ADC
8 / 4 / 8
50% KP
16,148
17.1% share
13,493g
201 CS · 7.7/m
Kaisa JG main#533
Braum · Support
1 / 5 / 20
65.6% KP
7,006
7.4% share
8,059g
20 CS · 0.8/m
Red side
Defeatenjoy#0728
Ambessa · Top
1 / 6 / 1
11.1% KP
8,659
9.2% share
7,526g
190 CS · 7.3/m
BLG Xun#비가 와요
Qiyana · Jungle
6 / 5 / 0
33.3% KP
18,961
20.1% share
13,431g
216 CS · 8.3/m
2000y#JP1
LeBlanc · Mid
5 / 5 / 4
50% KP
27,621
29.2% share
9,490g
184 CS · 7.1/m
けろろん#2006
Hwei · ADC
5 / 8 / 7
66.7% KP
31,792
33.6% share
11,089g
187 CS · 7.2/m
kesukeanswer#JP111
Rell · Support
1 / 8 / 11
66.7% KP
7,450
7.9% share
7,146g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
