Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 15 days ago
1 / 10 / 4
K / D / A
38.5%
Kill participation
786.7
Damage / min
10,768g
313.9 gold / min
20
11 placed · 2 cleared
233
6.8 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryhourly winter#aespa
Ambessa · Top
8 / 5 / 9
44.7% KP
28,363
22% share
15,336g
256 CS · 7.5/m
sweets#7すき
Zac · Jungle
11 / 1 / 14
65.8% KP
23,843
18.5% share
16,804g
253 CS · 7.4/m
sad little taka#JP1
LeBlanc · Mid
6 / 2 / 14
52.6% KP
30,902
24% share
13,863g
212 CS · 6.2/m
Lily#niki
Jhin · ADC
11 / 3 / 10
55.3% KP
34,140
26.5% share
18,910g
279 CS · 8.1/m
Raharl#JP1
Seraphine · Support
2 / 2 / 18
52.6% KP
11,701
9.1% share
10,614g
46 CS · 1.3/m
Red side
Defeatpxpfup#oEPmM
Pantheon · Top
5 / 11 / 3
61.5% KP
27,458
28.1% share
12,955g
250 CS · 7.3/m
らきじゃんぐる#ジャングル
Lee Sin · Jungle
2 / 5 / 5
53.8% KP
12,827
13.1% share
11,712g
235 CS · 6.9/m
2000y#JP1
Viktor · Mid
1 / 10 / 4
38.5% KP
26,984
27.6% share
10,768g
233 CS · 6.8/m
Bon Jovi#1983
Yunara · ADC
5 / 6 / 1
46.2% KP
25,506
26.1% share
17,122g
352 CS · 10.3/m
Julius#1989
Alistar · Support
0 / 6 / 7
53.8% KP
5,024
5.1% share
8,149g
38 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
